Shipping & running itGetting it onlineA thing on your laptop isn't finished. A thing at a URL is.Shipping & running itDomains and DNS, brieflyTwenty minutes of jargon that you only need to learn once.Shipping & running itYour first thousand usersWhich problems are real at this size, and which are imaginary.Shipping & running itCharging for what you builtThe uncomfortable step that tells you whether it's real.Shipping & running itThe legal minimum for a side projectNot legal advice — a list of what to look into.Shipping & running itGetting your first hundred usersBuilding it was the easy part.Shipping & running itWhat to do with feedbackAll of it is information. Not all of it is instruction.Shipping & running itKeeping it aliveA shipped project isn't finished; it's started.