Put my browser game online
Static files, served fast, playable on phones.
I've built a browser game with <stack> and I want it live on <host>. Get it online properly: - Which files to upload, and where. - Correct content types for every asset, including audio and fonts. - Caching so returning players load instantly, with new versions still reaching them. - Compression for scripts and data files. - A share preview: title, description and a screenshot image. - Checking it on a phone over mobile data before I tell anyone. Keep it to what this host can do.
Test the live version on a phone over mobile data. Audio formats, touch input and load time all behave differently from your laptop on wifi.